Pascal III: Intrinsic UnitsPascal III: Intrinsic Units
- Last Modified: November 30, 1984
- Article: TA44996
- Old Article: 646
Intrinsic Units in Pascal allow the programmer to write and compile code in
modules. The progammer can put the modules in a library; several different
programs can then use them without a separate linking step. The unit is
automatically loaded with the program code file when the program is executed.
The following is a simple example of how to write an intrinsic unit. It is a
supplement to the information in chapter 14 of the Programmer's Manual.
First let's enter the unit. This unit has one function that asks for an
integer number and returns that number doubled. From the editor, enter:
UNIT LIB2;
INTRINSIC CODE 10;
INTERFACE
FUNCTION DOUBLE (NUM:INTEGER):INTEGER;
IMPLEMENTATION
FUNCTION DOUBLE;
BEGIN
DOUBLE := NUM + NUM;
END;
BEGIN
WRITELN ('LIB2 INITIALIZATION');
END.
Save the file as LIB2, quit the Editor and compile the unit.
Now put the unit in a library. We suggest you use a program library for this
test so that you won't have to modify the SYSTEM.LIBRARY. Here's how to do it:
Execute /PASCAL3/LIBRARY
The destination will be TEST2.LIB
The source is LIB2.CODE
Enter "=" to copy the entire codefile into the library
Enter "Q" to save the library and exit the program
Press return when asked for Notice?
When that's done, go back to the Editor and enter:
PROGRAM TEST2;
USES {$USING TEST2.LIB} LIB2;
VAR INT:INTEGER;
BEGIN
READLN (INT);
WRITELN (INT, ' times 2 equals ', DOUBLE (INT));
END.
Save the file as TEST2 and quit the Editor. Compile the program. The unit
will be loaded automatically when the program is executed.